top of page

Resume

SOFTWARE PROFICIENCIES

  • 3D Studio Max

  • Zbrush

  • Autodesk Maya

  • Substance Painter

  • Adobe Photoshop

  • Marvelous Designer

  • Adobe After Effects

  • Adobe Illustrator

  • Microsoft Office

  • Jira

  • FTrack

  • Trello

  • Slack

  • Asana

​

ADVANCED SKILLS

  • 3D Modeling

  • Character Posing

  • Texturing

  • Prop Modeling

  • Lighting

  • Rendering

  • Sculpting

  • Topology

  • UV Mapping

 

PROFESSIONAL EXPERIENCE

​

Adjunct Professor

Florida International University, North Miami — Aug, 2023 - Present

  • Develop and deliver engaging and interactive lectures and presentations to students

  • Contribute to the development of new courses and curriculum based on emerging trends in the field

  • Provide mentorship and guidance to students outside of the classroom to support their academic and personal growth

Adjunct Instructor

Miami Dade College, Miami — 2022 - Present

  • Develop and deliver engaging and interactive course content to ensure student engagement and success in the subject matter.

  • Collaborate with other instructors and departments to develop innovative teaching methods and materials to enhance student learning experiences.

  • Provide constructive feedback and guidance to students to support their learning and growth in the subject matter.  

  • ​

Adjunct Instructor

​

Southern New Hampshire University — 2022 - Present

  • Develop and deliver engaging and interactive course content to ensure student engagement and success in the subject matter.

  • Collaborate with other instructors and departments to develop innovative teaching methods and materials to enhance student learning experiences.

  • Provide constructive feedback and guidance to students to support their learning and growth in the subject matter.

  • ​

Art Director

Gabb Global

2021                                                                              

  • Visually designed character to be modeled for the 3D art team.  

  • Modeled, retopologized, and textured game-ready characters for the Unity engine.  

  • Directed and managed the art team to meet deadlines for the app.  

 

3D Art Adjunct Instructor

Miami International University of Art and Design

2021 - 2023                                                                             

  • Contributed to the educational goals of the school under related directions.  

  • Evaluated and selected appropriated materials in support of the curriculum. 

  • Instructed students in a variety of art and media using digital and traditional methods. 

​

Demo Crew  

Ubisoft

2018 - 2021                                                                               

  • Play tested current and upcoming games for the Ubisoft team. 

  • Created user experiences with fellow gamers, reviewers, and testers.  

  • ​

3D Modeling Software Technician  

Anatomage, Inc., San Jose, CA 

10/2018-11/2019                                                                                    

  • Worked on solo, and team collaborative projects to meet specific deadlines.

  • Created highly detailed muscle, nerve, and bone structures of human and animal anatomy for the Anatomage Table. 

  • Created hard surface meshes for the engineering team to be mass-produced for surgical equipment.

 

3D Character/Environment/Prop Artist

The Cozen - MFA Character Modeling Thesis

The Academy of Art University, San Francisco, CA.     

2016-2018                                         

  •  Collaborated with a visual concept artist to design the unique character designs.

  •  Produced low poly characters, props, and environments.

  •  Created clean UV’s, textures, lighting, and renders for a polished demo reel. 

​

Sculptor

Ecorche Study  

2015-2015

The Academy of Art University, San Francisco, CA.                                                ·      

  • Studied and created a sculpt of the muscle and bone system.

 

Apprentice Modeler

CadRender, Wilmington DE 

7/2014-11/2014                                                                                           

  • Worked within a production pipeline to accomplish fully rendered pieces. 

  • Collaboration with interior designers as a critical success factor to bringing designs into a three-dimensional realm.

 

LEADERSHIP EXPERIENCE

​

Banquet Captain

Fitler Club, Philadelphia, PA. 

2/2020-11/2020                                                                                      

  • Organized a team of servers to meet the client deadlines for event timelines. 

  • Accommodate client specifications based on floor plans, food menus, and A/V equipment.

​

Food and Beverage Captain

Saint Francis Yacht Club, San Francisco, CA. 

4/2015-5/2018                                                             

  • Organized a team of servers to meet the client deadlines for event timelines. 

  • Accommodate client specifications based on floor plans, food menus, and A/V equipment.

 

Masquerade Volunteer Coordinator

AnimeNEXT, Secaucus, NJ.   

6/2004- 6/2013                                                                                 

  • Organized the dance, entertainment and masquerade ball events ·      

  • Directed the Cosplay events throughout the course of a year.

  

 

EDUCATION

  

Art Institute of Philadelphia-Philadelphia, PA                        

March 2014                                                                                

Bachelor of Arts                                                                         

Media Arts and Animation: 3D Environment Modeling

   

Academy of Art University-San Francisco, CA

May 2018

Master of Fine Arts

Visual Effects and Animation: 3D Character Modeling

       

Academy of Art University-San Francisco, CA

December 2019

Master of Arts

Game Development

​

Academy of Art University-San Francisco, CA

May 2023

Master of Arts

Visual Development

​

COURSES TAUGHT

​

Miami Dade College

Game Systems Design 

Intro to Game Development

Animation Studio 1 (Capstone)

Animation Studio 2 (Capstone)

Animation Studio 3 (Capstone)

Digital Art and Design

3D Modeling

 

Miami International University of Art and Design

Pre-Production Team

Production Team

Game Animation

Level Design

Computer Concepts

Image Manipulation

Materials and Lighting

Game Prototyping

3D Modeling

Character Modeling

​

Florida International University

3d Content Creation

Animation Media Lab 1

Animation Workshop 1

Game Media Lab 1

Game Workshop 1

​

Southern New Hampshire University

Character Design

Intro to Digital Sculpting

Game Art & Develop Capstone

 

             

  • Facebook
  • Twitter
  • Instagram
bottom of page